Versão em Português

Virgilio Vasconcelos

Virgilio Vasconcelos' keywords: Rigging; Blender; Research; LUCA School of Arts; Perspectivism; UFMG; Gilbert Simondon; Heterotopias; Fedora; Pierre Bourdieu; Gilles Deleuze; Open Access; Jacques Derrida; Python; Paulo Freire; Copyleft; GNU/Linux; Krita; Technics; David Graeber; Donna Haraway; Punk Rock; Remix; Diversity; Decolonial thinking; OpenToonz; Noam Chomsky; Privacy; Ubuntu; Art; Michel Foucault; Education; Free Software; Digital Animation; Animation; Debian; Democracy; Ailton Krenak; Digital Arts; Bernard Stiegler; Re:Anima; Cosmotechnics; Re-existence.

About

I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Genk Research Unit, in the 'Critical reflections of and through animation' cluster. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:

ORCID LUCA School of Arts/KU Leuven LinkedIn YouTube



Blender Animation Book

I've written a book about Rigging and Animation in Blender for Packt Publishing. You can get the files here.

Old Blog

Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.

Animation and Typography

There was a time in animation when the film openings and credits were carefully hand drawn. There was much more about animation than just arcs, overlapping, squash'n'stretch and follow through.

Today, the computer days, what most animators do is simply choose a font in a huge list with little (or not at all) knowledge in typography. Sometimes he or she happens to ruin a good work with a "Comic Sans" (ouch) or "Staccato" font.

Animation happens to be much more than just moving a puppet around: you have to know about film making, photography and even typography.

I've collected some links that can be useful on that:

Article about choosing the right type;

Typography museum;

5 simple steps to a better use of types;

Types made by designer Mark Simonson, inspired by old movie letterings;

Tipografos.net (portuguese);

Tipocracia (portuguese);

 

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